Recently, a new web based game became extremely popular. has gained the attentions of young and old gamers both casual and hardcore gamers. The game has a very simple concept. You start of as small and speedy cells. You eat smaller cells and become a bigger cell and climb your way up the leader boards.

You can split your cell into half while chasing a faster smaller cell and your cell if your split cell is larger than the cell you are chasing. There are also spiky green object that you can shoot mass into. If it hits a large cell, the cell will split into many other smaller pieces which you can eat to become way larger. Another feature in is it’s skin. Key in the right username and your cell will have a different kind of skin. For example if you key in North Korea you will get a cell with the North Korea flag on it. If you are a huge cell, you need to keep eating other cells if not your cell will start decomposing and losing mass.

Overall, is a simple and fun game for people of all ages. It’s a very easy game to pick up. I would recommend this game to both casual and hardcore gamers. You can just play this while waiting for your AAA game to download or if you just want to have some comical fun.

The Ensign

The Ensign is the prequel to rope-playing text-based game A Dark Room. Awake. Head throbbing. Vision blurry. Come light the fire. A Dark Room was not really welcomed. It received many 1 out of 5 star rating when it first came out. Many people calling it a waste of money. At the price of USD$1.99 many people thought that it was a cheap game thus buying it. But after playing the game for a few minutes, they clearly were not impressed at all. But after a few minority of people completed the game, they were amazed by the storyline. This lead to the game A Dark Room becoming popular.

The main reason why A Dark Room is considered one of the best games in the app store, is because of it’s storyline. It starts out with nothing but a fire that you need to stoke to keep yourself warm, that slowly expands out in an unexpectedly large and depressing adventure.

The Ensign will give us a clue on the events that took place before A Dark Room. But The Ensign is a different game from A Dark Room in terms of it’s gameplay. In A Dark Room, you had to explore A Dusty Path and slowly expand your base of operation and explore the wasteland. You also had to do town management, you had to build huts with the materials you gathered and send workers to either chop wood or work in the mines. But whereas in The Ensign, it focuses much more on the exploration side of things. There will be new dungeons that won’t simply lead you in one direction, weapons will break if you are not careful and a new enemy will be stalking you all over the mad.

Another huge difference is that The Ensign will be extremely difficult. You will die alot. But the main purpose of it is for you to learn from your death and advance further each time you die. If your character dies it shows “Time Paradox” instead of “Game Over” then the game restarts from the beginning.

If you are looking for something that takes the mechanics of A Dark Room and builds on it this game has very less to offer to you. But if you are really interested in the games story and would play it again to fill in a little bit of details, or you would like to play a RPG game with much higher difficulty, you can spend your money guilt free.

So, overall I would give this game a rating of 7 out of 10, I really expected more from The Ensign. It had a great storyline but the gameplay could have been better. But because I am a A Dark Room fan, I would not mind spending a little bit of money to experience this game.

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A Dark Room

A Dark Room is a role-playing text-based game developed by Doublespeak Games. A Dark Room was originally released on PC in 2013 by Candy Box before releasing it in the App Store for IOS devices in 2014.

When you first start up the game, it gives a feeling of being cheated by the developer as noticed by most people who had just started. You will be thrown into a dark environment with only the option to “light fire” and almost immediately after clicking it the environment becomes brighter. You will have the option to “stroke fire” to make the room brighter.

Suddenly a stranger stumbles into your “firelit room”, not long after you are able to enter a silent forest to gather wood. The stranger then introduces herself, saying that she can build things for you. From then on she is known as the “builder”

The builder will construct items for you that will be beneficial for you. Some of the items are the traps to get meat or a one-time-build cart to allow you to cart wood instead.

Once your builder constructs a hut, you’re able to start housing wanderers from the wild to join your village. As your village progresses it grows even bigger and random events will pop up and it gives you some options for you to choose.

At one point of the game you’re able to travel out into the wilderness. This makes the player realise that A Dark Room is in fact a hybrid of two genres. Inside the room and in your village it is a text adventure while travelling out into the world it is a Rougelike with RPG elements.

Out in the wilderness, you will face many enemies to battle and as you travel out you will require food and water which can either obtained in an outpost that you captured or from your village.

While playing A Dark Room, there aren’t any bugs or glitches that I had encountered so there wouldn’t be anything game breaking from stopping your progress. It is well optimised and can run smoothly on most devices without much performance lost. The story is really intriguing and will be sure to make you satisfied at the end. Although it can be really long and time consuming but you do not need to sit through it all in one session as stroking the fire saves your game.

In conclusion, if you’re really interested in hybrids like A Dark Room, you’ll be really pleased to play this game. Despite its simplicity, it is still fun and yet engaging. It cost S$2.58 on the Appstore but it would definitely be worth the cost.


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