Corsair Void Surround

Corsair’s products have been ergonomic and eye catching. The Corsair Void Surround is no different. One of the 5 Void headsets on sale, the Void Surround has a few things the other Voids don’t.

To start off, imagine a peripheral device that can be used on pretty much anything that is up to date. That is the Void Surround. It is able to be used on the Xbox One, PlayStation 4, PC and even on mobile devices, if they have a 3.5 mm audio jack. The versatility of this headphone is one of its strengths. However it is still able to be used on older platforms, some however might require an adapter.

Another feature is a Dolby 7.1 Surround Sound, by using the USB Dolby Headphone adapter. What does this mean? You can have surround sound while playing your favourite games on console. So if you want to experience The Last of Us or Uncharted with surround sound to have the best experience possible, this is also a good pick.

The microphone and the frame is not to be underestimated. Corsair teamed up with a few designing experts from BMW to make an ultra-iconic and ultra-comfortable design. The ear cups are ear-shaped and fit around your ear instead of rubbing against them. This itself allows a long lasting gaming marathon without fatigue kicking in very quickly. The icing on the cake for comfort is that the ear cups have memory foam microfibre wrapped around it.

The microphone itself has a program called InfoMic. On the tip of the mic, there are two lights, one to notify you about battery life, microphone mute condition and some settings. Unlike most other headphones, the buttons to toggle mute, adjust volume or swapping presets are not on the cords. Instead of making the cords look slightly weird, with that little bulge,  the buttons are on the ear cup to make it more comfortable and efficient to use and there is no need to fumble about to find that bulge.

Sound quality wise, it is still something to look up to. With 50mm neodymium drives and the aforementioned Surround Sound, listening experience are both gaming and music are equally good. Due to its strong drivers, the bass is strong and its pirmary focus. It also has a very wide dynamic range. The mid-range and high-end might not be on par with the bass’ quality, they are regardless still very good and decently clear.

So, if you want a gaming headset that looks nice, have quite a good sound quality and have a microphone that updates you about its status. This is one of the best choices. The surround sound is an ad-on that quite some people will like, giving more immersion to those epic singleplayer games and campaigns. With a price of 115SGD, this headphone is a good deal for its price.

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Monstercat Best of 2016

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The annual mix for Monstercat is out, with 2 and a half hours of songs altogether, this album has a good number of songs. Out of the 40 songs, I will only review 10 of them. They are in no order.

Noisestorm – Antihero

Using the same formula as Heist last year, the trap song has a catchy start with Arabic-sounding buildups and using horns for a good portion of the starting melody. The drop is somewhat good, but it can surely be better.

Marshmello – Alone

A big hit in the electronic charts, undoubtedly Alone will be in the Best of 2016. With additional vocals, the song is generally good. A good buildup and melody helps it very well. The drop is also well produced. The vocals are quite good and fits the theme of the song.

Muzzy – Crescendo (featuring MYLK)

Part of the 5 Year Anniversary songs, Muzzy has shown what he has been doing. With one of the best vocals in the album, this is further complimented with a good mix of styles by Muzzy. The drop is somewhat bouncy and the buildup is intense. This is one of the best song produced by Muzzy.
Vicetone – Nevada (Featuring Cozi Zuehlsdorff)

Vicetone has made on of the best songs this year. With simple, slick and catchy synths and melody, with out any vocals, this will already be a well produced song. Ever since her inception last year in The Girl, the songs that she is starred in has beautiful vocals. Undoubtedly, this is one of the hottest songs on Monstercat this year.

Feint – Words (Featuring Laura Brehm)

The same formula is used twice, and it worked twice. In Words, Feint has produced a song with intense beats and still sound very melodic. Laura’s vocals are unbelievably good this time round, even though it is more intense than last year’s We Won’t Be Alone.

Pegboard Nerds and Grabbitz – All Alone

What could be considered a ‘dream collaboration’, when you have two of the most recognised artists to collaborate. With good vocals by Grabbitz and both artists producing the melody, it is a masterpiece by default.

Dirty Audio – Gorilla Glue
With an ominous start and a good drop, this is one of the better trap songs this year. Both parts are well produced and catchy. As compared to the ‘legendary’ trap songs on Monstercat, this is on the better end of the stick.

Rogue – Nemesis

To put simply this is Rattlesnake VIP. With the ‘pots and pans’ in the drop and reusing some sounds from Rattlesnake, this is a catchy song. A worth successor of Rattlesnake, this song is no doubt Rattlensnake 2.0, but better than a reskin or remake.

Hellberg – Synchronize (Featuring Aaron Richards)

An underrated song, but nevertheless a very good one. It is very well made, smooth and melodious. Aaron Richards’ vocals are well done and the lyrics are well thought-out. The well choreographed and touching music video is just the icing on the cake.

Richard Caddock, WRLD, Nitro Fun, Slips & Slurs & Subtact – Break The Silence

More is better in this scenario. With Richard Caddock doing the lyrics and vocals, WRLD and Nitro Fun doing melody and synths. Slips & Slurs and Subtact should be doing the bass and adding some of their signature sounds into the mix. This is very diverse and able to fit the styles of everyone in the track.

Noisestorm

Marshmello

Muzzy

MYLK

Vicetone

Cozi Zuehlsdorff

Feint

Laura Brehm

Pegboard Nerds

Grabbitz

Dirty Audio

Rogue

Hellberg

Aaron Richards

Richard Caddock

WRLD

Nitro Fun

Slip & Slurs

Subtact

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Plantronics BackBeat Pro 2

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When one thinks about a premium noise-cancelling headphone, products from Bose, Sony and Sennheiser might first come to the mind. However, those headphones costs an arm and a leg. Plantronic’s BackBeat Pro 2 offers similar quality, but is much cheaper.

BackBeat Pro 2 is in basic, a premium headphone made more affordable. Unlike its competitors, it is not as aesthetically pleasing in terms of mass. Compared to its predecessor, Plantronics has cut both the size and weight by quite a bit. Though it costs lesser, its sound quality can compete with other premium headphones.

The noise-cancelling is not as good as some Bose headphones, it muffles ambient noises without making a hissing noise. The headphone boasts sensors that will pause and resume your music when you take off and put on. The headphone does not give the user any fatigue from the sound or how it fits on your head. It works well both indoors and outdoors, though if you are outside, your ears might get steamy.

However, the identity of a Plantronic headphones lies in its ability to receive calls. On the left earcup, there is a ring to adjust the volume of music or the caller’s voice, a button to activate and deactivate the microphone. On the right earcup, there is a mute button which is helpful when there are unneeded background noise that the people from the other end does not want to hear.

The headphone has a 24 hour battery life at a moderate volume levels. It comes with a cable and a case, which essentially means it can also be a wired headphone. If you pay an extra 50 dollars, you will receive a hard case instead.

Overall, the BackBeat Pro 2, is a cheaper high end headphone with a quality that is as good as other high end headphones.However, as compared to Bose’s QuietComfort 35, the QuietComfort 35 has a slightly better noise cancelling. Same goes with the sound quality. The price of the BackBeat is 360SGD.

Photo Courtesy : https://www.cnet.com/products/plantronics-backbeat-pro-2/review/

Rogue One

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Plus Points +: The overall change of tone as compared to the other films. Very well choreographed scenes and well done CGI for some older characters.
Negative Points –: The darker feeling of the film might not be liked by new or young fans.

Rogue One is set some time after Revenge of the Sith and immediately before A New Hope. The movie tells a story of a group of ragtag rebels trying to steal the plans of the Death Star and explaining the backstory of the Death Star as well. With a good cast, some well inserted humor and emotional scenes, the movie was really good overall.

There will be spoilers from now on, if you have not watched Rogue One, go watch it. 

The early part of the film shows Jyn Erso’s ( Felicity Jones) life when she was a child, where her father Galen Erso ( Mads Mikkelsen) was taken by Director Orson Krennic ( Ben Medesohn) and her mother Lyra Erso ( Valene Kane) was killed.

After the flashbacks, Jyn was recused by Captain Cassian Andor ( Diego Luna) and was brought to Yavin 4 for an questioning by Mon Motha ( Genevieve O’Reilly ) and the other members of the Rebel Council. Afterwards Cassian, Jyn and K-2SO ( Alan Tudyk) was sent to Jedha to kill Saw Gerrera ( Forest Whitaker). While on Jedha, they met Bodhi Rook ( Riz Ahmed), Chirrut Îmwe ( Donnie Yen) and Baze Malbus ( Wen Jiang).

After being captured and shown the footage of Galen exposing the Death Star’s flaw, Director Krennic ordered the Death Star to fire at Jedha, destroying the city that was targeted and killed Saw in the process. After Jedha, the Rogue One crew went to Eadu to assassinate Galen. In the end Jyn and Galen were reunited but he dies in her arms due to a Rebel bombing attack.

After reporting back at Yavin 4, the Rebels were thinking of running, surrendering and other ideas after they learnt about the Death Star. The Rogue One crew  and other rebel soldiers decides to go rogue and go to Scarif to steal the plans themselves. After Jyn, Cassian and K-2S0 infiltrated the main building, the rebel started to attack the planet. Director Orson commanded the garrison to eliminate the threat. Around the same time, the Rebel fleet engaged the Imperial Fleet above Scarif. The dogfight that ensued was shows the Rebel fleet being decimated and the Imperial fleeting being rammed by their own ships.

After Jyn and Cassian reached the data vaults, the Rebel forces are starting to dwindle. As the duo start to search for the plans, the main cast gets killed off one by one. Chirrut and Baze being blown up in a firefight, Bohdi’s ship being blown up by Stormtroopers and K-2SO dying trying to hold off the data vaults. Director Krennic, later confronted Jyn and Cassian in the vaults, injuring Cassian in a fire fight.

Just before Jyn transmitted the plans to the Rebel fleet above, Director Krennic made a last stand, but was wounded by Cassian. After the transmission, the Death Star fired at Scarif, killing the the three of them. With Jyn and Cassian embracing each other on a beach. Before they Rebels can warp away, Darth Vader ( Spencer Wilding and Daniel Naprous as body and James Earl Jones as voice) and his person flagship warped in, destroying the remnants of the Rebels and capturing their flagship.

In the final scene, Darth Vader puts the epic back into the Star Wars, igniting his lightsabre in pitch black darkness and killing the rebels in a brutal but well-choreographed scene. After a corvette escaped the captured flagship Princess Leia saying the that Death Star plans will bring hope the the Rebellion.

Personal Opinion 

Rogue One tries to be different as compared to the other 7 movies. Instead of the good guys always surviving, it depicts the darker, more inhumane things the Rebels do to overthrow the Empire.

The bold move was somewhat refreshing and ties up the huge gap between Revenge of the Sith and A New Hope thanks to Star Wars : Rebels and Rogue One.

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Destiny: Rise of Iron

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The final chapter before Destiny 2 comes out, Rise of Iron focuses on bring nostalgia to old players in several ways and  explaining a group of people, known as Iron Lords. Their names plastered on high end weapons in Year 1.

The story summed up begins before the original events of Destiny occurs. The Iron Lords were searching for SIVA, a nanotechonogy that can make anything with direction. They found it, but a Warmind, Rasputin used it to attack the Iron Lords. In the end, only Lord Saladin, the protagonist survives. After the events of the Taken King, SIVA is rediscovered and reactivated by the Fallen, which corrupts a part of the land, now known as the Plaguelands. You will need to defend the old base of the Iron Lords and find the source of SIVA, stopping the production of the mites. In the last mission, you encountered SIVA-fied versions of the Iron Lords and kill them, putting them to peace.

Overall, the atmosphere of the expansion is quite medieval. The SIVA tendrils is a good contrast to the bleak snowy landscape in the Plaguelands. The Splicers, the enemy, is a modified version of the original Fallen which has new abilities that might surprise new or inexperienced players. The soundtrack is beautifully composed with a fan made track for one of the Strike bosses.

As of 2017, all Strikes are playable and remastered, letting new players enjoy and try out the original Strikes with an additional mechanics from old raids and more things to do to kill the boss. This keeps the idea of nostalgia really well. With raid mechanics, some might speculate that the old raids will be remastered.

The raid is one of the best in Destiny, being unforgiving but at the same time not mechanical and fun. The raid contains a secret, which requires the team to find certain monitors and activate them. To finish the puzzle, the team will also require knowledge in binary. The bosses are well designed and the rewards for completing the raid is very rewarding, giving you one of the best weapons in Destiny.

Being the last content update for Destiny, this is a well made and polished expansion for the last chapter of Destiny.

The price of the expansion alone is 30 SGD and the full collection which includes all other expansions costs 50 SGD.

Photo courtesy : http://assets.vg247.com/current//2016/06/destiny_rise_of_iron_5.jpg

Battlefleet Gothic: Armada

Battlefleet Gothic: Armada is the latest Real Time Strategy Warhammer 40k game. Unlike other RTSes, Battlefleet Gothic takes the game to space, during the time of the 12th Black Crusade. This game, is developed by Tindalos Interactive and published by Focus Home Interactive.

The campaign is unique compared to other games. The story is true to the original story written by Games Workshop and it is real time. As you, an admiral, you control the entire sector which is under siege by aliens, pirates and the forces of Chaos. Instead of conquering, this game is a crisis manager. Whether you should respond to a pirate attack here or deal with an alien incursion there makes a difference in the campaign. If you want to read up about the entire 12th Black Crusade, here is link .

Battlefleet Gothic boasts quite a few multiplayer modes. Escort Convoy, where you will either defend a convoy or attack it. Space Station Assault, where you will defend space stations or attack them. Assassination, where you have to defend your flagship or destroy your opponent’s one. Last but not least, the classic Planetary Assault, where you have to bombard on the planet below three times or prevent the enemy from doing so. In each mode there is one thing that is constant, every move you make matters. In basic, this is Chess made more advanced and harder, every mistake you make will have a repercussion on the game. Under such pressure and the need to make critical decisions makes the already tense game feel more pressurised. The decisions you make is not limited to the battlefield, even customising and choosing the ship to build can play a big part to your strategy.

The game, did stay true to its board game origins. Terrain advantages and disadvantages are a thing, along with the gorgeous background of the void. The planets are detailed and nebulae are vibrant. The ships, no matter from which faction consists of over 60000 polygons. The immense amount of detail and effort put into the aesthetics of the game is massive, and it paid off really well.

Overall, the game has breathtaking graphics but a difficult and steep learning curve which might falter new players to the game or the genre. Most upgrades however, requires a lot of Renown (currency) to unlock. The gem of this is the fact that even in defeat, the felling of pressure and enjoyment is usually present. The game is only available on PC costing $45 on Steam.

Photo Courtesy : http://store.steampowered.com/app/363680/

Sony H.ear On Wireless NC

The Sony H.ear On Wireless NC is Sony’s latest wireless headphone to be on the market. Being quite similar to Bose’s QuietComfort 35, H.ear has an edge over QuietComfort in a few ways.

H.ear On Wireless NC is only 290 grams heavy, just slightly heavier than the QuietComfort and not as comfortable. However, with some parts of the headphone being not as elegant, it will take a while for you to fatigue. It is folds up into an included carrying case, though it does not fold flat. The case is also very bulky too. Aesthetically, H.ear comes in 5 colours, some of which are really striking.

Sound and track control are on the right ear cup, and you can choose to have noise cancelling on or off. You can also plug in a cord to make it a wired headphone. Its Automatic AI Noise Cancelling function constantly analyses environmental ambient sound components and automatically selects the most effective noise cancelling mode. H,ear is a textbook headphone for calling with two microphones, one external and one in the housing.

The headphone can last for 20 hours on Bluetooth and with noise cancellation active, it will last longer if you were to bring the volume down and not use noise cancellation. Compared to its rival, the QuietComfort 35, H.ear has an edge over it in terms of sound quality. The sound quality is also really clear, with tight bass, all these being natural for Bluetooth headphones, but it sure does a good job imitating a wired headphone.

Even though it is not the most comfortable Bluetooth headphone in the market, it makes it up for its excellent sound quality, being so good, that it does sound a bit like a wired headphone. For the price, 468 SGD is quite pricey, however, it is a good trade-off for the sound quality.

Photo Courtesy: https://cnet1.cbsistatic.com/img/FjlQu4FPvYItnndErGSEhEZxuG0=/770×433/2016/07/08/658ecb87-7c44-48c9-a93a-70711f3324b9/sony-hear-on-wireless-noise-canceling-headphones-teal-04.jpg

Overwatch

Overwatch is the first orginal IP by Blizzard in 17 years. Released on the 24th of May this year, it was really good as it killed all other competitors when it was released for a while. The class-based first person shooter is out on the XBox One, Playstation 4 and PC.

First and foremost, the gameplay is really smooth, it is unbelievably easy to pick up any hero in the game. It is easy to get used to a certain hero but really hard to master him or her with a few exceptions. There are 4 multiplayer modes, Quick Play, a multiplayer match with a bunch of people around your skill level, vs AI, a multiplayer match against AI bots, Competitive, where everyone is playing their best against you and Arcade, where there is a special theme for every week.

Unlike the tactical shooter Rainbow Six Siege, Overwatch has all 22 playable characters unlocked at the start. Each character is very unique to their core, in short Bastion and Widowmaker are polar opposites, though they are defenders. Since everyone has unique abilities, certain heroes mixed with others create a deadly duo or trio. For example, Bastion and Reinhardt is a lethal pair. Bastion mows down enemies effectively while Reinhardt soaks up all damage with his Barrier Shield. That said, every hero has a counter too. Bastion with a minigun might shred your team apart, but Genji’s deflect is a good way to kill a Bastion. That said, some matches are an endless game of rock paper scissors as both teams keeps on swapping heroes to counter the other team.

The maps are really distinct from each other. Dorado and Route 66 may be Payload maps, but they play really differently, Route 66 is more ‘sniper-friendly’ with all the high ledges while Dorado has many routes to ambush or flank. Each map is hand-crafted till the point that playing Payload on Hanamura feels odd. Each map is well crafted, with secret ledges and pathways for both sides to utilise to their potential. Blizzard also pays lots of attention to intricate details. On the last point in Hanamura, you can see Hanzo’s arrows and Genji’s shurikens all over the place, Junkrat’s grenade launcher has a flap that bounces around while moving.

That said, Overwatch is strictly multiplayer only with a handful of modes on a few maps. Yes it is fun to watch jaw-dropping Play of the Games and surprise everyone with a comeback, but if you play long enough, it becomes really boring. To earn boxes to customise whichever character you have picked up is really slow too, you earn these Loot Boxes everytime you level up, at higher levels, it becomes an endless grind to look good with your ‘main’.

All in all, Overwatch is a masterpiece when it comes to meeting the requirements of a multiplayer first person shooter, excelling at the balacing the characters. However, the Origins Edition is not worth it if you are on PC and do not play any other games, which costs you around 80SGD.

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Destiny : The Taken King OST

No matter how critics react to Destiny , the soundtracks are still the golden thing that was quite well received. This is the second official soundtrack for Destiny, but it also contains the soundtracks of all expansions, The Dark Below, The House of Wolves and The Taken King. Since there is about 2 hours of audio to listen, I will select 6 soundtracks that stood out to me as favorites.

Track 2 – Regicide

This soundtrack raised the hype metre for The Taken King when the first trailer of the DLC was made public. The start is very loud to begin, combine it with the brass and percussion, it is the most epic theme in the whole album. The brass is repeated in the second minute but the main melody are from the string instruments. Though after the first minute, the epic feeling of the song subsides, with the string and brass being focused too much with  different keys. Most of the soundtrack is mainly consists of the less epic melodies. However, at the end of the song, the epic feeling is once again put back. To be honest, this soundtrack fits Oryx quite well. The main theme is played in some cut scenes too.

Track 39 – Dark Blade

This is the soundtrack for Alak-Hul, the final boss of the strike The Sunless Cell. Unlike the other soundtracks of this review, this is quite electronic to begin with.  It has an ominous start, which fits the boss fight really well a you cannot see him due to the fact that the arena has no visibility at all and he teleports. The soundtrack is mainly soft to begin with, in game it is not really noticeable, but it gradually increases in volume. By the 3 minute marker, the volume has reached its loudest. The melody is injected with more melodies that form the part when the boss becomes stronger and teleports even more frequently. It ends of with the same ominous tune from the start.

Track 10 – Surge of Light

This is one of the soundtracks that is used in the trailers for The Taken King. It is used for the missions for the new subclasses. It starts off with the the string instruments which forms the main melody of the soundtrack. It does share some melodies with Regicide here and there in a discreet way. With the its own melody and Regicide’s it does send sone form of anticipation to those who watched the trailer or played the subclasses’ qust

Track 28 – Soul of Crota

This is the soundtrack for the second raid boss of Destiny, Crota. Till this day, people still run this raid for the nostalgia or for the challenge of soloing it. The sound track is played throughout the entire raid. It starts off with the brass and some background effects, it makes you feel that you have no hope in beating the raid, helpless and weak. After the start of the soundtrack, the brass becomes more high pitched and louder, it does not feel as helpless as the first minute, the drums also seemed more noticeable after the first minute. The tune with the brass is basically repeated over and over as it is the main melody of the soundtrack. After the second minute, the feeling of being a hero has taken over the original feeling, with the drums being even faster and more noticeable. In the end, this suits the raid a lot. Considering the things you have to do to reach Crota is painstaking hard, this is fitting to the entire raid. Some parts of this soundtrack is also used for other bosses too.

Track 34 – Fallen S.A.B.E.R

This soundtrack is really uplifting, but don’t let it fool you, as the strike that accompanies it is one of the most rage inducing ones. This soundtrack can be heard throughout the entire strike from the start to the very end. Most of the soundtrack is composed of string instruments for example the melody and  there is some resemblance to another community favorite soundtrack The Last Array.

Track 20 – Cabal Breach

The theme for the Cabal in The Taken King, this soundtrack is the succesor of Cabal Stomp, which is an inconic soundtrack within the community itself. Using mostly brasswind instruments to make it have this Roman legion feel to the song. Unlike Cabal Stomp, this is less catchy by a lot.

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Assassin’s Creed Chronicles Trilogy

Though 2016 does not have an Assassin’s Creed game, this game is a spinoff of its main series set in 3 different time periods and 3 different locations with 3 different assassins. Though it is not part of the main series, this 2.5 D platformer has many unique details to a certain location.

First of all, will be the first game in this trilogy, Assassin’s Creed Chronicles : China. In basic, this game happens after Ezio’s death, which is depicted in this video. The game starts off where the protagonist, Shao Jun allowed her to be captured to get close to her target. She then proceeds to kill of each and every Chinese Templar to get back her Precusor Box.  In the end, the Box was on its way to India, the next part of the trilogy.

By watching the gameplay, I honestly think this is one of the harder games of the series, considering it has more button combos to remember and the type of levels to play. Though I would give credit where credit is due as the detail in this game is astronomical. Though Shao Jun did not speak in full Mandarin, the guards and NPCs do. Even with that, the background, blood effects and actions are all depicted in brush strokes, which fits the location of the game. To be honest, I did like China, but it is not my favorite in this trilogy.

Next game in the trilogy will be Assassin’s Creed Chronicles : India. This game took place 4 years before the outbreak of the First Anglo-Sikh War. The game starts off where the protagonist, Arbaaz Mir , sneaks into a palace to meet with his lover and to check out on the Koh-i-Noor diamond from his mentor. Most of  the game Mir spends his time finding the Box in quite diverse environments.

Personally, this is harder than China due to the fact that there are more puzzles to solve and the speed missions are harder. With the same issues as China, the new controls are quite complicated if you are new to the trilogy. Again like China, the effects of everything are depicted in traditional Indian art which is way more vibrant than China which I think is ok. Honestly , I like this one due to the puzzles within the game and the vibrancy.

Lastly, we have Assassin’s Creed Chronicles : Russia. The last installment of the series follows Nikolaï Orelov , an Assassin who wanted to cut his ties with the Russian Assassins, but he has to do one last assignment for them. He has to steal the Box from the Bolsheviks holding the Tsar’s family and witnessed the murder of all of them but Anastasia. Afterwards, both of them had to escape the Bolsheviks and back to Assassin controlled cities.

Along the way, the challenges and puzzles this time are really hard. Considering the fact that this game has a slightly slower pace, this does not make the game itself any easier. The aesthetics of the game are from the revolutionary posters around that time period, with the red stripes, pictures of factories and main colours of the Red October.

Personally, I like Assassin’s Creed Chornicles : Russia the most out of the three. Mainly due to it’s unique artstyle and the time period it is set in. Unlike the previous two games, Russia has its artwork based around history and not culture.

Overall, the trilogy costs $25, which is reasonable price for a trilogy spinoff. So, if you need to have an Assassin’s Creed game for 2016, you have a trilogy instead to play.

Photo Courtesy  : http://im.ziffdavisinternational.com/ign_in/cover/a/assassins-/assassins-creed-chronicles-trilogy-pack_xaw4.jpg